Shopkeeping role-playing game sequel Moonlighter 2 finesses and optimizes the original's captivating formula, now available with a complimentary demo trial.
Dip your toes into the mesmerizing world of Moonlighter 2, where the enchanting transition from 2D pixels to glorious 3D visuals leafs you breathless. But it's not only the stunning upgrade to the graphics that takes your breath away; this sequel has an enticing laundry list of smart adjustments that'll leave you swooning.
From the deadly dungeons to the bustling item shop, Moonlighter 2 masterfully reinvents the core gameplay, leaving you in awe of its breathtaking freshness. If you're new to this captivating series, the concept is as simple as childhood dreams – by night, be an adventurer, venturing into treacherous dungeons, collecting loot, and bringing it home. By day, transform into a merchant, selling your prized finds to eager financiers, and using your profits to upgrade your gear for the next fearsome foray.
The first game already had you hooked, engrossed in its rewarding loop, begging for "just one more day" before giving in to slumber. Moonlighter 2 steps in to smooth out the edges, streamlining the experience to make it smoother than silk.
For instance, items needed for crafting gear are now separate cargo that don't take up precious space in your backpack, and they can't be sold in the shop. This means you no longer have to teeter on the edge between chasing profits and progression. Or worry about an accidental sale destroying your plans.
Similarly, the tedious task of manually setting prices and tracking the fluctuating value of items is a thing of the past. Now, items have a fixed cost, ready to be plopped on your pedestals and sold to customers without a care in the world. This frees up your mind (and time) for the more exciting aspects of the game.
But don't mistake the time-saving enhancements as a mere lessening of complexity. On the contrary, Moonlighter 2 deftly fills the gaps left by the streamlining with enchanting features that challenge and delight.
Dungeon loot, for example, now boasts a dramatic impact, turning backpack management into a delicate puzzle. Rather than merely aiming for the most valuable items, you'll find yourself considering your loot as a roguelike build. Imagine this – in Moonlighter 2's first dungeon, items will burn others when deposited into your bag, destroying valuable treasures. At first glance, it may seem like a devastating blow. But with the right special relics, you can build around the problem. One treasure might focus on burning firewood – a low-value item that offers enticing bonuses when ignited. Another may prompt you to burn items to empower others, suddenly turning a disadvantage into an advance.
The changes in the shop phase are equally dramatic. Eliminating the hassle of price setting shifts the focus to Boost and Charm tokens. The former lets you inflate an item's selling price, while the latter increases it proportionally. Over the course of each day, you'll gain shop benefits that interact with these tokens – boosting the power of Boosts if you've already spent Charm with a customer or accumulating a boon to Charm with each sale.
As a result, running the shop transforms into its own roguelike journey, where you're discovering builds that lead to diverse haggling styles. The need to physically trek over to pick up perks, make sales, dust floors, polish items, and more, ensures no moment feels dull or monotonous.
Combat also shines with refreshing variety and intrigue. Additions like a backpack swing that launches enemies out of the map when they're staggered, colossal flowers that fire homing spikes at nearby baddies, and more adaptable long-range attacks for both heroes and villains, ensure engaging combat that's far from boring. All of these elements combine to create a game that replaces busywork and frustration with a delightfully layered set of exciting choices.
Starting a dungeon run, I'm selecting combat perks to create a fascinating strategy. Engaged in battle, I'm choosing the best angles of attack and the most effective ways to gain the upper hand. Gathering my loot, I'm determining the best way to organize my pack and how to choose relics that enhance my profits.
Back in the shop, I'm deciding which items to put up for grabs first, then Which things to focus on throughout the day, choosing shop perks to maximize my success and spending tokens wisely in each haggle. I'll round it all off by sprucing up my store with new décor, allowing me to select whether I want to change the color of my rug.
The demo offers a tantalizing glimpse of what awaits in this enticing adventure, running for approximately 90 minutes. In that time, I'm captivated by the numerous enticing decision points, and the tantalizing upgrades I can earn that promise even more variety. It's exactly what you hope for in a sequel – the clutter stripped away, replaced by more of the truly thrilling, engaging stuff. If the demo didn't reach its end, I'd probably still be caught in the cycle of "one more day" before succumbing to the siren call of sleep.
Give the demo a whirl on Steam, and hopefully, Moonlighter 2's full release won't be too far behind – it's scheduled for this summer.
Robin ValentineWith decades of experience in games journalism under his belt, Robin combines his lifelong love for PC gaming with a deep understanding of the industry. His earliest encounters with magic and monsters took place on his uncle's machine, spinning tales with Simon the Sorcerer. He's since been enamored of any RPG or strategy game that crosses his path. Now, Robin puts his devotion to the service of filling this fabulous site with features, news, reviews, and essays, fueled by his burning passion for all things PC gaming.
- In Moonlighter 2, the combat system offers a refreshing variety with additions like a backpack swing that launches enemies out of the map, colossal flowers that fire homing spikes, and more adaptable long-range attacks for both heroes and villains.
- The time-saving enhancements in Moonlighter 2, such as separated cargo for crafting items and fixed costs for products, free up more time for engaging aspects of the game, turning backpack management into a delicate puzzle and the shop into its own roguelike journey.
- As technology advances and gadgets get more sophisticated, players can expect even more immersive experiences in games like Moonlighter 2, where PS users will be able to enjoy the full release this summer on Steam, potentially marrying the best of gaming and gadgetry.