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RocketBrush Studio's Method for Calculating Art Outsourcing Costs

Delve into the methodology of appraising game art. Uncover our systematic approach, ensuring a precise blend of artistic talent and your game's desired aesthetic.

Estimation Procedure for Art Outsourcing • RocketBrush Studio
Estimation Procedure for Art Outsourcing • RocketBrush Studio

RocketBrush Studio's Method for Calculating Art Outsourcing Costs

Getting an accurate cost estimation for game art from a top concept art studio can be a straightforward process if you provide detailed and structured information. Here's a guide on what to include in your project brief to ensure an accurate estimation.

1. Game Concept and Style

A clear description of your game's concept, storyline, and desired art style is essential. This helps the studio align their work with your vision.

2. Art Requirements Details

Specify the types and quantities of assets you need, such as 2D or 3D assets, characters, environment elements, props, and any concept sketches or reference images you have. Also, include animation needs, rigging requirements, and details about how art assets will be used or animated.

3. Technical Specifications

Provide technical details such as the target game engine, polygon count or level-of-detail specifications, texture resolutions, file formats, and naming conventions.

4. Project Scope and Timeline

Outline the expected volume of work and your timeline to help estimate resource allocation and delivery times.

5. Reference Material

Share relevant references or benchmark projects for style, complexity, and quality to guide estimations based on similar prior work.

6. Functional Requirements (if applicable)

For interactive or animated assets, provide functional details or scenarios describing how art assets will be used or animated.

7. Rigging and Animation Details

If assets require rigging or animation, specify rig templates, parts that move, and animation complexity.

The studio may require clarification through workshops or interviews to fully grasp your requirements and identify any gaps, which improves estimation accuracy.

By providing this comprehensive information, concept art studios can apply estimation methods to calculate realistic costs, resources, and timelines for your game art needs.

Additional Information

  • The game art can be created at any desired level of detail and adjusted according to art outsourcing estimation.
  • The deadline for the work should be provided for effective planning.
  • The game's genre, inspiration sources, gameplay mechanics, and lore are important details to share.
  • The process of taking on new projects is outlined.
  • Information about nuances, such as whether the 2D character will be used to create a 3D model, whether characters should have a background, or if they will be cropped later, is crucial.
  • The number of assets needed should be mentioned.
  • A 3D-modeling list of essentials can be considered if the game project requires 3D works.
  • The studio looks forward to creating top-notch game art and graphical assets for the partner.
  • An example of a new project brief is available for reference.
  • The studio is known as one of the top concept art studios.
  • The type of graphical assets required for estimation (character art, concept or sketch, animation, VFX, etc.) should be specified.

You can contact the studio through "hello@our website" or via forms for a game art cost estimation. Visual references are essential for communicating the vision to the team of artists. The studio will provide a relevant art outsourcing estimation within 1-2 business days after collecting all the information and references.

  1. For a more accurate estimation, it is crucial to include details about any smart-home-devices or gadgets featured in your game, as their incorporation may affect the art style, animation needs, and functionality of the game assets.
  2. In addition to providing technical specifications for your game, specifying the types and quantities of gadgets required, along with their intended functionality, can help the studio more accurately estimate costs and timelines.

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