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Live-service games are in high demand, according to a BioWare veteran, as indicated by Clair Obscur: Expedition 33. However, Grand Theft Auto 6's success will truly measure the gaming industry.

"Sales figures of GTA 6 failing to match or even surpass GTA 5's 70-80 million marks is a potential red flag"

Live-Service Games Are in Demand, Affirms BioWare Veteran in Reference to Expedition 33; Success of...
Live-Service Games Are in Demand, Affirms BioWare Veteran in Reference to Expedition 33; Success of Grand Theft Auto 6 Likely to Signify Industry Trends

Live-service games are in high demand, according to a BioWare veteran, as indicated by Clair Obscur: Expedition 33. However, Grand Theft Auto 6's success will truly measure the gaming industry.

Mark Darrah: Clair Obscur Signals Players' Desire for Diverse Games Amid Industry Challenges

In a recent discussion, former BioWare executive producer Mark Darrah highlighted the success of the French JRPG, Clair Obscur: Expedition 33, as a significant indicator of what players truly want in today's games industry [1][2]. According to Darrah, the industry is currently dominated by live-service games, such as Fortnite, which generate the majority of revenues for companies like Microsoft, EA, Ubisoft, Sony, and others [3].

However, Darrah argues that the success of Clair Obscur, developed by a smaller core team at Sandfall Interactive, demonstrates that there is demand for different experiences outside the live-service model [1][2]. He believes that the game's success, achieved with good but not overly impressive visuals and sold at a relatively low price point, shows that players are willing to support unique, non-live-service games [2].

Darrah also notes that 2025 has been a challenging year for the games industry, with investment difficulties and layoffs continuing [2]. He suggests that the success of upcoming titles like GTA 6 will further indicate industry directions, but he regards Clair Obscur as indicative of what players really want: engaging, standalone experiences rather than just live-service offerings [2][3].

The development model for Clair Obscur also serves as an example of how creative games can thrive without extensive resources, contrasting with the large-scale live-service projects favored by major publishers [1]. Darrah's comments come amidst concerns about the ongoing challenges for developers to find investment for their projects [4].

In conclusion, Mark Darrah sees Clair Obscur: Expedition 33 as a meaningful marker in the current games industry that highlights player appetite for varied, high-quality games outside the pervasive live-service model, during a period of increased economic and investment challenges for developers [1][2][3]. The success of Clair Obscur provides hope for the industry that there is a market for diverse games, and it serves as a reminder for publishers to consider a wider range of experiences to cater to their audience's evolving preferences.

References:

  1. GamesIndustry.biz
  2. IGN
  3. Polygon
  4. Kotaku
  5. Mark Darrah believes the success of Clair Obscur: Expedition 33, a TV-themed RPG developed by Sandfall Interactive, signifies a desire from players for diverse games in the face of industry challenges.
  6. Despite the dominance of live-service games like Fortnite in generating revenue for companies, deals for unique, non-live-service games like Clair Obscur show that players are willing to support indie games.
  7. In a technology-driven industry facing financial challenges, the success of Clair Obscur on console demonstrates that engaging, standalone experiences can thrive, even with limited resources.
  8. As investment difficulties persist in the games industry, Clair Obscur's success serves as an example that diverse games can find funding, encouraging publishers to consider offering more varied content.
  9. In the midst of a challenging year for the games industry, Mark Darrah emphasizes the need for publishers to embrace diverse, action-packed games like Clair Obscur to cater to players' evolving preferences and remain competitive in the market.

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